#ifndef TOP_MODEL_H_
#define TOP_MODEL_H_

#include "b_spline3.h"

class TopModel : public BSpline3{
	private:
		float xref;
		float yref;
		float scale;
	public:
		TopModel(){
			this->xref  = 0.5f;
			this->yref  = 0.5f;
			this->scale = 12.0f;
		}

		TopModel(float xref,float yref,float scale){
			this->xref = xref;
			this->yref = yref;
			this->scale = scale;
		}

		~TopModel(){}

		float getXRef(){ return xref; }
		float getYRef(){ return yref; }
		float getScale(){ return scale; }
};

#endif /* TOP_MODEL_H_ */
